AI Insights · Timothy · July 2025
Top Educational Games on iOS in Australia: Q2 2025
Explore the performance of top educational games on iOS in Australia during Q2 2025, with insights on downloads, revenue, and active users.
In the second quarter of 2025, the educational gaming sector on iOS in Australia saw notable activity, with five standout applications leading the charge. Here's a closer look at their performance, using data from Sensor Tower.
Reading Eggs - Learn to Read by Blake eLearning demonstrated strong weekly revenue trends, beginning at around $83.8K and peaking at $96.1K by the end of June. Downloads remained consistent, hovering around 3K weekly, while active users showed a resurgence, rising from 21.4K to 23.9K.
Lingokids - Play and Learn from Monkimun Inc experienced fluctuations in weekly revenue, starting at $18.1K and ending at $19.6K. Downloads varied slightly, with a notable increase to 3.2K in the final week. Active users showed a steady increase, reaching 7.9K by quarter-end.
Keiki Learning games for Kids by BENIPOL LIMITED saw stable revenue, generally around $12K, with a peak of $13.2K in early June. Downloads were relatively constant, averaging around 1.8K, while active users increased from 2.2K to 2.3K.
Kids Learning Games - Kiddopia from Kiddopia, Inc. showed positive trends, with revenue peaking at $11.5K. Downloads were on the rise, reaching 2.2K mid-quarter, and active users grew steadily from 21.6K to 25.9K.
KidloLand Kids Toddler Games by IDZ Digital Private Limited maintained a consistent performance, with revenue peaking at $5.2K. Downloads saw a slight increase, reaching 1.1K, and active users rose from 5.9K to 6.4K.
These insights offer a glimpse into the educational gaming landscape on iOS in Australia, showcasing the varying trends in revenue, downloads, and active users. For more detailed insights, visit Sensor Tower.